You point out that films are also made by groups. Yet despite this, film directors are typically regarded as having some ownership over the films they produce; their films are typically seen as being representative of their creative visions. Countless decisions are made during the production of a film, and these decisions are made by many different people, but directors oversee the other members of their crews. Creatively, the buck stops with them, so to speak. Those who lead groups of video game developers fulfill similar roles to film directors in their medium, so if one believes that films can be considered art despite the fact that they are produced by groups, rather than individuals—and you know that Pinehurst does, in fact, regard films as art—then surely the same reasoning should be afforded to video games.

Pinehurst contemplates this for a moment. After a moment, he says, “Huh. I need to think about that for a while.” He walks back to the door through which he earlier entered the room. “Get back to work, you two,” he says before exiting.

As he leaves, you notice that the video game cartridge is still in his hand.

The End

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